Ive been trying to write the "perfect language" for a long time but ive realized there is no perfect, just good, just better than whats out there. Ive also been looking in the wrong places, advanced OOP I dont think is the future, functional I dont think is the future, academic languages I dont think are the future. So what is the future? If I knew I wouldnt be writing this right now. But what I think the future is, is a language that gets things done in a very secure manner. Contracts and restrictions on existing variable types I think will be a very important feature in languages in the years to come. For example:
int[1..2*5] foo;
That guarentees the value of foo will remain between 1 and 10. What if it goes over? Im thinking an exception would be thrown or something, I havnt gotten that far.
Ive told Apoch to open a forum for the discussion of the language, heres the thread that he opened about it for anyone who is interested:
https://www.gamedev.net/community/forums/topic.asp?topic_id=383805