Eck's Journal - Still Flying

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Eck
New York, USA
This is my online journal that I mainly use to discuss Game Development. But I also record some of my other more nerdy pursuits here like Twilight Imperium or Blood Bowl games. If you like games, programming, and game programming - then you'll probably enjoy this blog. Let me know what you think. - Eck
175 comments
12 followers
66 entries
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Eck
November 18, 2023
What the heck are you talking about Eck?

Earlier this week I built a standing desk using an extra desktop I had laying around. I was doing some related searches online and this video came up about the importance of "Squaring up" your carpentry.  

https://www.youtube.com/watch?v=WhdcyMxwTBM&t…

3,417 views
Eck
November 04, 2023
Finite State Machine - Refactor Take 2

I finally came back to my Gaslands side project after about a year. For those that don't know, Gaslands is a turn-based table-top miniatures game where you modify toy cars to look like Mad Max vehicles. The goals of a game changes based on the scenario, but in general you move around with special M…

1,838 views
Eck
September 20, 2022
Finite State Machine for Turn-Based Games

Lately I've been working on a computerized version of GasLands just for fun. Gaslands is a turn-based table-top miniatures game where you modify toy cars to look like Mad Max vehicles. The goals of a game changes based on the scenario, but in general you move around with special Maneuver Templates …

13,702 views
Eck
August 09, 2022
Struggles with Maneuver Template Modeling

Last weekend, I got the start of a maneuver template system working and I felt like writing a game dev journal about it. Specifically, I thought it might be interesting to talk about some of my failures while I was working on it. Usually we see solution articles after the problem is already solved.…

5,612 views
Eck
October 25, 2020
Hoard of the Dragon Queen - Session 01

I started running Hoard of the Dragon Queen on Roll 20 for some friends and family. I haven't posted on here in a while, but I felt like writing a bit about it so here I am. ? For those of you who don't know, Hoard of the Dragon Queen is one of the first (or maybe the first?) D&D campaign/modul…

5,182 views
Eck
February 15, 2020
Battletech Developer Journal - Living the Dream

I played my first game of table-top BattleTech in 1989 and absolutely fell in love with the game. Mechwarriors piloting huge stompy robots shooting the crap out of each other with lasers, missiles, cannons was just so cool and really struck a chord with me. Since then I've played nearly every incar…

7,064 views
Eck
August 17, 2019
Battletech Developer Journal - 09

I'm Chris Eck, and I'm the tools developer at HBS for the Battletech project. I've recently been given permission to write up articles about some of the things I work on which I hope to post on a semi regular basis. Feel free to ask questions about these posts or give me suggestions for future t…

5,814 views
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Eck
August 09, 2019
Car Wars 02 - Pedestrian Movement

It's been a while since my last developer journal. Mainly because I've been doing lots of things besides development. I've been playing lots of video games: Borderlands 2, Battletech, Master of Orion 2, and Blood Bowl 2. I've been doing lots of Blood Bowl and Twilight Imperium stuff including wr…

6,804 views
Eck
July 16, 2019
Twilight Imperium 4th Edition - Game 3

Again we had a 6-player game planned but our 6th player canceled a few days before Game Day. One of these days we'll get a 6-player game going, but today was not the day. We did random races for everyone but the newest player who we gave Federation of Sol. These were the races:

Read more in Eck's Journal - Still Flying

7,328 views
Eck
July 07, 2019
Car Wars Personal Project

For this short holiday week, there wasn't really much to talk about on the Battletech front. I'm fixing minor/safe bugs and waiting on QA to run my Dynamic enum through the ringer. But on the personal project front, I do have an announcement. I started working on a computerized port of Car Wars …

5,397 views
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