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Battle Gem Ponies (Monthly DevLogs!)

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Orlando, FL

Monthly updates on the development of this crazy pony RPG that I'm spending WAY too much free time on.

So what's Battle Gem Ponies about?

Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!

Reblogged from: http://www.yotesgames.com/

14 comments
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71 entries
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YotesMark
November 16, 2019
BGP (October DevLog): Full Speed Ahead!
         The initial hurdles of learning to work together and getting a foundation in place for the project are all behind us now. The Yotes Games team is hard at work every day and we're knocking out features one-by-one.   Come get a big ol' mo…
1,729 views
YotesMark
October 18, 2019
BGP (September DevLog): Forming a TEAM!
This past month has been the most productive by a mile.        A nice new tradition I'm starting up is putting up 2 Patreon updates a month now. One at the beginning of the month and one at the end. These posts are getting super meaty and full of news now, so the separa…
2,869 views
YotesMark
September 18, 2019
BGP (August DevLog): Variables n' Messes!
       Long story short, the 600+ variables required to make Battle Gem Ponies work have been put into a new usable form that'll make what's coming next possible. With all the ingredients finally here it's time to whip up a fresh and playable version …
3,277 views
YotesMark
August 16, 2019
Battle Gem Ponies (July DevLog): Aha! Now I see...
       Still chipping away at this project one day at a time. Real life hurdles still slowing me down and demotivating me, but even just looking at the roster of pony sprites on my phone throughout the day inspires me to keep pushing for…
2,141 views
YotesMark
May 02, 2019
Battle Gem Ponies DevLog (April: Align the Stars!)

     The first Patreon exclusive Yotes Games post just went up for those curious about the game's progress this past month. It's got screenshot breakdowns, what roadblocks have been stumping me, and a look at what's to come over the next 30 days.

     Chipping away at this project one d…

2,000 views
YotesMark
April 01, 2019
Battle Gem Ponies DevLog (March: Warmed Up & Eager)
       The Unity project has been cracked open and filled with placeholders and tools for actually developing a playable build now. One screen at a time, one placeholder at a time, one feature at a time.

     There's a long road ahead and I can already see myself going mad try…
2,398 views
YotesMark
March 02, 2019
Battle Gem Ponies DevLog (February: Charted Out)
       Off to a slow start but settled into a decent development routine at last. Plus, I've got heckling coworkers now to poke & prod me on a daily basis about getting this game done. Also, a new Pokemon game was announced, and it looks like its following the same formul…
1,924 views
YotesMark
February 26, 2019
BGP @MAGFest 2019! (Our 1st 4-Day Con Booth)
     This past Magfest certainly was an adventure! Supplies were gathered, 2 friends volunteered to help, and we ran the biggest Battle Gem Ponies booth yet. And for 4 days straight! I thought some folks out there would like to see what that adventure was like so catch a wri…
1,757 views
YotesMark
February 15, 2019
BGP DevLog (January: Foundation Framework)
     Itching to kickoff the new year with great progress on Battle Gem Ponies! Gotta admit, I'm sorta stumbling out the gate in this race here, but I'm getting a rhythm down now.   See what I'm talking about on the main blog.
2,612 views
YotesMark
February 14, 2019
Battle Gem Ponies DevLog #200 (Fresh Start)
 

     At the end of 2018 I took some time to get my personal life sorted out so I can get back to focusing on making Battle Gem Ponies a reality. New year, new job, new home, fresh start! 

But maybe a little too fresh...

     You see, it seems like my Battle Gem Ponies project file in t…

2,423 views
YotesMark
November 30, 2018
BGP DevLog #198 (Thoughts in Order)
 

     Nothing impressive to see here, kinda just another week of getting my ideas straight. Converting messy notes into legible text, then giving that text some context to make sense with the rest of the vision.

     I'm working on the design doc some more, basically. Combing through e…

1,618 views
YotesMark
November 15, 2018
Battle Gem Ponies DevLog #196 (Showcase Dreams)
 

     Can you picture it...? Yotes Games, out there among the other young hopefuls, trying to convince anybody walking by to give this little pony RPG a shot. By all means, it outta do as great as it did at Orlando Overdrive but with a much bigger crowd over the span of 3 days instead…

2,811 views
YotesMark
November 08, 2018
BGP DevLog #195 (Inspiration Manifestation)
 

     My entire past week revolved around a game that wasn't mine for once. I took the time to play the newly released followup to my favorite indie game of all-time (Undertale, in case you didn't know) and it was time well spent.

     I came out the other side of those credits re-ener…

2,274 views
YotesMark
November 02, 2018
Battle Gem Ponies DevLog #194 (Speech Therapy)
  Happy Halloween, Folks!        Only thing scarier than the monsters out tonight is the possibility of Battle Gem Ponies getting delayed again. Amirite? Harharrr!   But really.  

     You know how everybody hates the sound of their own voice in recordings…

2,127 views
YotesMark
October 19, 2018
DevLog #192 (Missed the Train, So Up the Standard)
 

     Tiny bits of progress get done week-by-week and right now I'm one step closer to getting those YouTube videos ready to fill in the gaps. With scripts written, it's a matter of recording all of them and splicing a few videos together.nI can hope it takes a weekend, but I'll just …

1,726 views
YotesMark
October 11, 2018
Battle Gem Ponies DevLog #191 (Not a Single Thing Checked Off the List)

     I am shocked at how quickly this Wednesday snuck up on me. Guess that's a good thing. Another week closer to my short term goals, but on the other hand there's still next to no progress being made on BGP. So caught up in the daily routine and so mentally drained after hours of office w…

1,753 views
YotesMark
October 05, 2018
BGP DevLog #190 (Lackluster Progress)
 

     Here's my attempt to associate with the moth meme. Just wanna make a public PSA, the Battle Gem Ponies project is NOT dead. It's just kinda on life support. It's hospitalized. Yeah. Progress is still going, but at a snail's pace. Which (believe it or not) is a lot worse than usu…

2,892 views
YotesMark
August 22, 2018
BGP DevLog #184 (A Mad Scramble)
 

     It's been one hectic week. Job searches, contract work researching, phone interviews, resume remakes, documents galore, and listing a whole lot of things that'll cost a whole lot of money over the next year. Current mission status? I'm looking for a publisher to finance the upco…

3,360 views
YotesMark
August 16, 2018
BGP DevLog #183 (Patron Palooza)
 

     I got an itchy twitch finger and put up the new Patreon ideas immediately. Still eager for feedback and willing to add any new ideas or mix things around, but I really felt like kicking off August with the new revamp and just having that ready to go as soon as my first couple Yo…

3,164 views
YotesMark
August 09, 2018
BGP DevLog #182 (Gotta Gain Marketing Chops)
 

     A key problem with Battle Gem Ponies right now is that nobody knows it exists. How do I let people who'd probably like it know it exists? Well, sitting here and talking about it on my website nobody's heard of isn't getting the job done. And an occasional mention here and there …

2,095 views
YotesMark
August 08, 2018
Brainstorming New Patreon Plans, Rewards, & Goals

I'm brainstorming some new plans for making the Yotes Games Patreon a much bigger deal. My general idea is that I need to put more effort into my YouTube channel due to the level of engagement that gets out of people.
But I'd like to hear some feedback from you! It'd be …
3,005 views
YotesMark
July 18, 2018
BGP DevLog #180 (Coding, Cures, and Confidence)
Hope rises as pieces of the overworld are coming together.


      Weighed down by post-delay sad vibes all week and only just now getting back into the swing of things as I write this at 3:30am on a Wednesday. This week was code fever and I wore a programmer cap tight while sprucing up …

2,752 views
YotesMark
July 11, 2018
BGP DevLog #179 (Summer Stalling)
 

     Pretty slow work week if I'm being honest. Life got in the way and the game's delayed yet another week. You know, going in you always assume you can handle the workload but only expect it to be a certain amount of time. Then you get so far into it you can't justify changing cour…

1,769 views
YotesMark
July 05, 2018
BGP DevLog #178 (Refocus on the Hook)

     Starting to build out all the actual tile maps to be used in the beginning segment of the game, up to the first badge and a little beyond, just to get players hooked and hungry for more.

     Now, while the completed Alpha won't be a thing until the entire game is playable start to…

3,408 views
YotesMark
June 27, 2018
BGP DevLog #177 (Sculpting a World)
 

     It's finally happening! Converting the maps from graph paper notes and doodles into working sandboxes that I can actually roam around in the Unity engine! Every single map in Battle Gem Ponies is coming to life AS. ? WE.? SPEAK.?

     Getting all the different tiles, placeholders…

4,496 views
YotesMark
June 20, 2018
Battle Gem Ponies DevLog #176 (Summer Makeover)

     Notice a bit of a facelift? I worked on some of the Ultra Pony designs this week, just filling in those gaps in design I was drawing a blank on for the longest while. Now I can say I'm satisfied with how everypony looks and can clearly see them animated in my head.

     Actually animati…

2,503 views
YotesMark
June 13, 2018
BGP DevLog #175 (E3 2018)
 

     After such an amazing E3, I feel reinvigorated. Gotta admit to feeling pretty jaded/apathetic about AAA gaming lately, but leave it to the Sony & Nintendo press conferences to remind me of why I love gaming in the first place. The hype I felt over the past couple days is the…

1,602 views
YotesMark
June 06, 2018
BGP DevLog #174 (Where's The Game?)
 

     Getting REAL tired of this game not being close to finished. I admit to dying inside just a bit each passing week as I fall behind on the schedule I laid out just because the very first bullet point is the hardest pill to force down. 

     Maybe I'm crazy and doing this wrong. Ti…

1,397 views
YotesMark
May 30, 2018
BGP DevLog #173 (Let's Go Ponatina!)


Not much was done in terms of progress this week since I took about 5 days off to basically see all my friends one last time at the local convention MegaCon before swearing to lock myself away until BGP's completion. 

In place of that there is tons of Pokemon news. A fan game was released and…

1,472 views
YotesMark
May 24, 2018
BGP DevLog #172 (Map Mastery)


     The Map System I've been subconsciously dreading has finally been implemented and the rest of the menus are coming together bit-by-bit as I program all the pieces separately and connect them together (instead of cramming everything I could into one giant, unreadable script like before)…

2,118 views
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