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ProjectTaival

Profile
Finland

Development diaries for the whole project, consisting of updates to;

  • Project website and marketing.
  • How the game development progresses
  • What have I been learning for the past week

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2 comments
97 entries
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ProjectTaival
April 13, 2020
Dev Diary #115 - Last Week, In summary 13

Hello and welcome to the 67th Dev Diary, the short version!

Last week went by along the following topics;

  • Much, much more CSS tutorials.
  • Drawing/prototyping design options for the game project's website.
  • Some semi-daily brainstorming about the core ideas behind the game. (if you smell what The Rock is …
3,991 views
ProjectTaival
April 06, 2020
Dev Diary #114 - Last Week, In Summary 12

Hello and welcome to the 66th Dev Diary, the short version!

the Last week went by along watching a bunch of CSS tutorials, as my current goal is to learn website optimization skills in order to eventually make a website for my game projects and eventually for the indie game studio. This is both a ni…

3,331 views
ProjectTaival
March 30, 2020
Dev Diary #113 - Last Week, In Summary 11

Hello and welcome to this week's Dev Diary, the short version!

Last week went by along the following topics;

  • Finalized the more “proper” example of coding HTML5, found here. (Remember, the page is designed to be eBay compliant)
  • Started the initial work for the next sales page for Metal Gear Solid V Co…
3,057 views
ProjectTaival
March 23, 2020
Dev Diary #112 - Last Week, Explained 01

Hello and welcome to this weeks dev Diary, the short version!

Today will be a tad longer short version, as I have done mainly HTML and CSS practices, which require a little bit more of explanation.

  • Finalized HTML page by using plenty of Tables.

This was a try-out on using a ready made template for HTM…

3,244 views
ProjectTaival
March 16, 2020
Dev Diary #111 - Last Week, In Summary 10

Hello and welcome to the 63rd dev diary, the short version!

Last week went by along the following topics;

  • Web-designing - made a sales page for Civilization IV 25th Anniversary Edition to help fund the project (still not optimized).
  • Learning HTML and CSS in order to make the game's web page from scrat…
4,464 views
ProjectTaival
March 09, 2020
Dev Diary #110 - Last Week, In Summary 09

Hello and welcome to the 62nd Dev Diary, the short version!

Last week went by along the following topics;

  • Coding exercises with Python.
  • Conceptual brainstorming of game mechanics and storytelling
  • Test asset creation.

You can check out every possible mid week announcements about the project on these offi…

2,408 views
ProjectTaival
March 02, 2020
Dev Diary #109 - Last Week, In Summary 08

Hello and welcome to this weeks dev diary, the short version!

Last week went by along these lines;

  • Watched videos about general AI theories and how machine learning could be used to create AI systems in games.
  • Modeled some temporary assets for testing the code and mechanics.
  • Further story element brain…
2,464 views
ProjectTaival
February 24, 2020
Dev Diary #108 - Last Week, In Summary 07

Hello and welcome to the 60th Dev Diary, the short version!

Last week was quite uneventful, as most of the week was spent with resting, but I did manage to do the following;

  • Created some new story elements (on paper).
  • Created some new mechanics and implementation logic behind them.
  • Further mechanics re…
1,555 views
ProjectTaival
February 17, 2020
Dev Diary #107 - Last Week, In Summary 06

Hello and welcome to this weeks dev diary, the short version!

Last week went by along the following topics;

  • Lore, Mythology and customs research on the Sami people.
  • Made some adjustments to the broader story of the game series.
  • Some initial training on animation.

You can check out every possible mid wee…

1,955 views
ProjectTaival
February 10, 2020
Dev Diary #106 - Last Week, In Summary 05

Hello and welcome to this weeks dev diary, the short version!

Last week wen't by along the following topics;

  • Coding exercises (C#).
  • Music designing bynd testing some new ideas.
  • More pondering upon business ideas on paper.

You can check out every possible mid week announcements about the project on these…

1,937 views
ProjectTaival
February 03, 2020
Dev Diary #105 - Last Week, In Summary 04

Hello and welcome to this weeks dev Diary, the short version!

Last week I was unable to release the dev diary on gamedev.net, as for some reason the “publish” button wouldn't function at all. Everything else seemed to work as it should, which makes this a really weird problem. Hopefuly I have better…

1,604 views
ProjectTaival
January 27, 2020
Dev Diary #104 - Last Week, In Summary 03

Hello and welcome to this weeks Dev Diary!

The last week went mostly by studying topics related to the project development - here is the short summary;

539 views
ProjectTaival
January 20, 2020
Dev Diary #103 - Last Week, In Summary 02

Hello and welcome to this weeks Dev Diary - the Summary Edition!

I have decided to use summaries in this Dev Diary for the time being, in order to concentrate more on research, project planning and creation and less on writing about it, until I have something more major to update. My aim is to do at…

1,875 views
ProjectTaival
January 13, 2020
Dev Diary #102 - Last Week, In Summary 01

Hi, and welcome to this weeks Dev Diary!

Due to nothing more major advancements to report, I'll just make a short list of what activities I had last week, regarding the project development;

  • Researching music theory and tutorials for making music.
  • Research on word etymologies (as in origins or theoreti…
964 views
ProjectTaival
January 06, 2020
Dev Diary #101 - First Short Of The Year

Hi, and welcome to this weeks Dev Diary!

Today I will explain my recent undertakings and some short term plans in a quick format, as it has been such a busy day that I almost forgot to write this weekly diary.

  • The making of the first music track has been progressing slowly but steadily - no samples i…
979 views
ProjectTaival
December 30, 2019
Dev Diary #052 - End Of a Year, Start Of Another

Hello and welcome to this weeks Dev Diary!

Today will be a simple announcement with an explanation on why I have decided to bend my plans once again.


The Year 2019

As all of you know, or at least those who have followed the progress of this project, it has met with several plan changes during the pa…

1,272 views
ProjectTaival
December 23, 2019
Dev Diary #051 - Holiday Greetings And Then Some

Hi, and welcome to this weeks Dev Diary!

Soon, it will be the first anniversary of when I started writing the Dev Diaries - oh how the time flies. But before next weeks announcements, let's talk a little about the winter solstice in Finland, in time before Christianity took over the whole Europe.


Th…
1,911 views
ProjectTaival
December 16, 2019
Dev Diary #050 - Planning The Musical Aspects

Hello, and welcome to this weeks dev diary!

Today I will briefly explain about my ideas for a short music composition, that I will likely use as the BGM (background music) for the first teaser for the Horror title, despite the RTS title being the priority currently. I have thought about the musical …

4,727 views
ProjectTaival
December 09, 2019
Dev Diary #049 - Forward Thinking Resting

Hi, and welcome to this weeks Dev Diary!

Now that my situation is as described in this blog post, it is only natural to write about a topic that fits the situation - when you feel like you are banging your head to a wall (facing an obstacle that burns your mental strength at an alarming rate), depen…

2,055 views
ProjectTaival
December 02, 2019
Dev Diary #048 - Serious Side-Business

Hello again and welcome to this weeks Dev Diary!

Since I haven't found a suitable solution for the last weeks problem, today I will be talking about possible ways to earning some income without looking for a 8 hours day (or more) job.


Use Your Creativity

As there are plenty of guides on how to earn s…

1,311 views
ProjectTaival
November 25, 2019
Dev Diary #047 - Investigating RAW Conversion Problems

Hi, and welcome to this weeks Dev Diary!

Today I'm going to talk about last weeks attempts to get the heightmaps working in Unity. I assumed it would be an easy task, as GIMP offers the option to save image files into RAW format, but looks were deceiving once again.


The Road So far

I found this tutor…

2,031 views
ProjectTaival
November 18, 2019
Dev Diary #046 - Back To Business

Hello and welcome to this weeks Dev Diary!

The recuperation from this flu has taken much longer than anticipated, so it definitely was something more than common flu. But, instead of just lying bed ridden without doing anything, I decided to spend some time thinking about possible ways to de…

2,967 views
ProjectTaival
November 11, 2019
Dev Diary #045 - The Recuperation From Ailments

Hello and welcome to this weeks Dev Diary!

Unfortunately, while tending for my wife while she has been sick, the flu catched up with me. Despite every sensible precaution (not involving hazmat suits or rubber gloves), We have both succumbed to bed rest, doing our best to just being able to p…

3,166 views
ProjectTaival
November 04, 2019
Dev Diary #044 - Unfortunate Events

Hi, and welcome to this weeks Dev Diary!

Unfortunately this week didn't go as planned, even to the slightest of degrees. My wife got sick early last week and I have been spending time with and tending for her most of the time. This break from game development has done good for me also, as I …

2,624 views
ProjectTaival
October 28, 2019
Dev Diary #043 - The Search For Terrain Scalability

Hello and welcome to this weeks Dev Diary!

Today I have a short update for several findings on how developers and landscape artists can approach terrain creation. As many of you know, procedural terrain creation has been the thing for a while now and it's no surprise to find several tutorial…

3,159 views
ProjectTaival
October 21, 2019
Dev Diary #042 - SitRep 02

Hello and welcome to this weeks Dev Diary!

For the last two weeks, I have been spending time further examining the effects of re-scaling the heightmaps and searching for the optimal size I should aim at first. Since there is no further findings to go into detail for, I can only announce that…

3,276 views
ProjectTaival
October 14, 2019
Dev Diary #041 - Slicing Images

Hello and welcome to this weeks dev diary!

Today I'll show a couple of ways to slice up your images into smaller portions, one that doesn't require any plugins and one that need you to download a script.

The following tutorial uses the default settings for GIMP, just like a fresh insta…

5,423 views
ProjectTaival
October 07, 2019
Dev Diary #040 - Further Examination Of Heightmap Upscaling

Hello and welcome to this weeks Dev Diary!

Today I'll be continuing on how upscaling heightmaps affects the end result, when you wan't to create more detailed terrain with ease.

After last weeks test with the heightmap upscales, I decided to try to upscale the heigthmap even further - fr…

5,325 views
ProjectTaival
September 30, 2019
Dev Diary #039 - Upscaling Heightmaps

Hello and welcome to this weeks Dev Diary!

This week I will be showing some comparisons on how upscaling heightmaps effect them and what potential gains that might have for the developer.

First though, a tiny report concerning my PC; I re-installed my Windows 10 to see if that would redu…

10,744 views
ProjectTaival
September 23, 2019
Dev Diary #038 - Story Time: Of Amūńe

Hello and welcome to this weeks Dev Diary! Today, as promised last week, I'll be explaining how Astuvansalmi relates to the last weeks title; " Read more in ProjectTaival

3,511 views
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