🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Ok, here I am

Published March 04, 2007
Advertisement
I'm not sure what happened to "I'll probably put up an entry tonight," but it may have had something to do with the totally kickass C&C 3 demo that's out(Ion Cannon FTW).

I really haven't done that much, just random stuff again, as my schedules been rather funky due to standardized testing at school.

On a wierd side note(it's on right now), Eureka from Eureka 7 has a striking resemblance to my 2-year-old niece. Even my mom noticed, while she was passing by the TV. Bizarre.


Size comparison

Sir Sapo made me play halo tonight, so yet again I have to cut an entry short, but I will show you this montage comparing the size of fighters I have made, and that are going to be featured in Angel2 22.

I've always liked comparison charts, they provide so much more information than just a diagram of something, they give a frame of reference. Having a B-52 parked next to a B-17 gives such a better idea of how the two relate than seeing them seperately. So I give you the Grand Angels 22/Dogfight(Mplayer) fighter aircraft comparison chart:



It's crazy-late here, so Goodnight!
Previous Entry Been a long time...
Next Entry Art... by hand?
0 likes 4 comments

Comments

DecipherOne
Great work man, your stuff keeps getting better and better, keep it up.
March 04, 2007 01:38 AM
HopeDagger
Hey, looks like your art is still flippin' awesome. :P
March 04, 2007 09:37 AM
shadowcomplex
This is the first time I have seen your art... needless to say it is pretty spectacular. My personal favorite is the F-45A -- keep up the great work.
March 04, 2007 12:03 PM
Prinz Eugn
Thanks, guys, I try <grin>

@Shadowcomplex: it's mine, too, really. I was going for a near-futuristic look, and I think it turned out really good, it's among my favorite pixel art of mine
March 04, 2007 05:32 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement