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Dungeon Challenge Part 4

posted in r1ckparker's Journal for project Psy
Published February 07, 2019
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Not long to go now!  Today I spent a couple of hours on the game, and added a few new features.  Monsters now drop loot, either gold, spell scrolls or health potions.  I added treasure chests which can be collected and give you gold.

I also added a title screen and instruction screen, did some graphics for the logo and the inventory screens.  Also added a door which can be unlocked with keys.  The goal of the game is to find the key then unlock the door to exit the maze, you can fight or avoid the monsters.

I still need to add keys into the game but then it's pretty much done.  There will probably be bugs due to the time scale of creating a game in such a short period, but it's pretty playable right now.  I also need to expand the map and make the maze bigger and more interesting.

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