🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
File format for OpenGL models???
Hi peops,
what file format do you guys use to store your opengl
models.
What aspects do you think about creating such a file type.
I will convert my models first from *.ase files new in 3D Studio Max R3 (ASCII format like XML).
Then I want do store into my own format.
Do your files make any descisions about using TRIANGLE_STRIPS, ~FANS or other optimized methods.
Tanx for your help.
Doin it 11111000.
http://www.dragonwings.de
I convert them into a really cool Apple format called 3DMF, or 3D metafile...or the ASCII rendition of 3DMF anyways, then i just wrote my own parser to make my own model format. And i dont use Fans, but i copied something from the QD3D world called Tri-Meshes which are highly optimized.
![](http://www.iit.edu/~murpsha/firahs.jpg)
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement