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Before i pick a project workspace in C++ do I need to know what kind of workspace is used for what? For example I was practicing with pointers, learning how they work. when i used the WIN32 API workspace it gave me unhandled external errors in Linking, but when I used the Win32 Console Application it did not give any errors and the test worked.
If you choose Win32 Console Appl., you are able to write a "normal" C/C++ program where execution starts with the main() function. With WIN32 API you need the int APIENTRY WinMain() instead of main() and you can''t work with standard C input/output functions (you''ve to create a window...).
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