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Nurbs, MeshSmooth, etc.
What does everyone really use to make prerendered art with 3DS Max? It seems to me that NURBS is just a more complicated and buggy verion of MeshSmooth that''s incompatible with other features. Is there some major difference I''m missing, or is MeshSmooth just better?
lntakitopi@aol.com | http://geocities.com/guanajam/
quote: Original post by SHilbert
What does everyone really use to make prerendered art with 3DS Max? It seems to me that NURBS is just a more complicated and buggy verion of MeshSmooth that''s incompatible with other features. Is there some major difference I''m missing, or is MeshSmooth just better?
lntakitopi@aol.com / http://geocities.com/guanajam/
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