🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Loading mesh models on a mac

Started by
0 comments, last by David20321 24 years ago
Is there an easy way to load a mesh model into my program if i''m using a mac? I found the 3dmf-opengl tutorial at http://codenautics.com/meshwork/opengl.html but can''t figure out how to use it in my program. Can anybody help? Is there anybody here who has a mac and made a program that can import models?
Advertisement
Hmm, I too found the 3DMF file loader confusing and haven''t yet used it. I don''t have a good modeling program so I wrote my own simple model format and model things that way. If anybody has had better luck than us, let us know. I also want to make it cross platform, can I use Quesa in conjunction with the 3DMF loader?

Morgan

This topic is closed to new replies.

Advertisement