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classes

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0 comments, last by skillfreak 20 years, 11 months ago
I would like to hear everyones take on implementing a simple class design to allow for inheritence of a single class. Aka. unrealscript''s design and structure of their classes in code how is this represented ? "" class A extends B; that is basicly the extent of the design thanks- andy
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The simplest way would probably be to make the structure that describes a class include a reference to the structure that describes the parent class.

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