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opengl acceleration
how do i use acceleration in my code? i''ve been reading posts lately on , 3dfxopengl.dll etc, but how would i implement accelerated features in my code? (sorry for being a complete incompetent about this subject)
a2k
OpenGL use hardware acceleration automatically if it has the accelerated version of OpenGL32.dll. If you have a 3dfx board, then the now-famous trick is all you have to do.
EL
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"Inash neteia haeg joa kavari quilm..." SD4
EL
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"Inash neteia haeg joa kavari quilm..." SD4
Yes ![](wink.gif)
But you should copy it to OpenGL32.dll instead of just renaming it.
EL
----------------------------------------
"Inash neteia haeg joa kavari quilm..." SD4
![](wink.gif)
But you should copy it to OpenGL32.dll instead of just renaming it.
EL
----------------------------------------
"Inash neteia haeg joa kavari quilm..." SD4
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