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Linker problem...
Hi! Everybody..
A have a problem in my c++ compiler. My compiler is Blood Shead Dev-C++. When i used gluPerspective(..) statement i get an error message:
"undefined referance to glu32.lib"
can you help me??
I don''t knoe much about your compiler, but this stuff should do it:
1.) Make sure that you link with glu32.lib
2.) Make sure that you have the glu32.dll
3.) Include all GL headers
hope that helps
Tim
--------------------------
www.gamedev.net/hosted/glvelocity
glvelocity.gamedev.net
www.glvelocity.com
1.) Make sure that you link with glu32.lib
2.) Make sure that you have the glu32.dll
3.) Include all GL headers
hope that helps
Tim
--------------------------
www.gamedev.net/hosted/glvelocity
glvelocity.gamedev.net
www.glvelocity.com
I could never get either OpenGL or DirectX to work with Borland Compilers. Is that your problem? (I mean pre-BCB compilers). If you have MSVC then you should have no problem
. If not.. get it! (And I am one of those anti-M$ guys.. *sigh*.. Bloody market share!)
-Chris Bennett ("Insanity" of Dwarfsoft)
Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)
![](wink.gif)
-Chris Bennett ("Insanity" of Dwarfsoft)
Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)
Have you set up your linker options for your project?
Under Project->Project Options
In the first text box "Linker Options", make sure to have the following: -lopengl32 -lglu32 -lglut32
also you should have the following:
..\dev-c++\lib\glu32.def
..\dev-c++\lib\libglu32.a
I also recommend visiting the dev-c++ resource site. It includes upgrades to the opengl environment within dev-c++. Visit
http://members.fortunecity.com/honglilai
I hope that help
Under Project->Project Options
In the first text box "Linker Options", make sure to have the following: -lopengl32 -lglu32 -lglut32
also you should have the following:
..\dev-c++\lib\glu32.def
..\dev-c++\lib\libglu32.a
I also recommend visiting the dev-c++ resource site. It includes upgrades to the opengl environment within dev-c++. Visit
http://members.fortunecity.com/honglilai
I hope that help
This topic is closed to new replies.
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