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OpenGL + MFC = problem

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0 comments, last by choko 23 years, 11 months ago
I have a project coded in MFC which uses OpenGL. The problem is that when i use the same resolution as the desktop resolution, it crashes (when i want to return to windows). Anyone knows what the problem is? By the way, when the two resolutions are different, everything it''s ok.
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If you want to make a fullscreen application, don''t use MFC!
It''s only for windowed applications.

GA
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