what language for writing games? c or delphi?
Also if well written and COMMENTED can be reused - C++ is honestly very good at reusable code (write it once, write a document on the public calls available and forget it. Or at least just tweak it)
Have not yet tried Visual C++. Anyone recommend it? And come to that what is it really? Does it produce tight code or just quick to code?
DJGPP is a 32 bit protected mode compiler for dos and ALLEGRO is a verry good graphics library with a lot of 2D and 3D functions
and a lot of 3d rendering systems
get it now !!!!
type "ALLEGRO DJGPP" in yahoo to find them
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Programming is an art
I use Delphi exclusively for my development on Windows 95/98/NT.
My advice is to use whatever you want to use, feel most comfortable using, and can be most productive with.
The performance of the final code is excellent, the code doesn't have compatibility problems, and a good Visual Pascal compiler for Linux is just around the corner.
Having a language which isn't just 'Assembler with go faster stripes' helps with debugging too.
Maybe we need some articles in Delphi to help beginners along.
I've just added discussion forums as well, please let people know, the URL is:
http://www.neoteric.force9.co.uk/
See you there!!
(I could do with some advice too ;-))
You can also email me via anthony@neoteric.force9.co.uk
It's a page dedicated to creating games with Borland/Inprise products such as Delphi and C++Builder. It's hosted by
no2games
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DavidRM
Samu Games
[This message has been edited by DavidRM (edited September 23, 1999).]
I program in C and Java, and other things I won't mention. I'm thinking of purchasing the $200 version of the above mentioned product because I'm more interested in just making games than in writing code anymore. Is there really something that will let me "cheat" - let the VR visions in my head appear on the screen without all the heartache?
Or is it better to buy a 3D engine for C/C++? And which one do you guys prefer?
AnotherBigYapper : Why buying a 3D Engine if you just want to make games. If it's FPS, then buy Unreal (the editor is included) and then you can make games. Create new charakters, new Weapons, new textures and new sounds, and through altogether to create a "new" game with, buy the way, excellent graphics. If you want to code, do so, with Unreal's Scripting language.
Phillip