Deleted by author due to duplicate posts (internet response issue).
Edited by - grhodes_at_work on September 26, 2000 10:45:47 AM
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
The size of the Game industry
Perhaps the 17 Billion figure is a world-wide estimate.
Or perhaps the 17 Billion figure includes licensed merchandise.
$0.02
Or perhaps the 17 Billion figure includes licensed merchandise.
$0.02
Upside Magazine
October 2000 Issue
"...Worldwide sales revenue for gaming software reached $17 billion in 1999, according to the Interactive Digital Software Association (IDSA), a trade association for computer-game publishers."
"To put it into perspective, the worldwide revenue for data software was only $8 billion last year."
Not to mention that computer-gaming hardware is not included in this figure.
Yes, it is such a large number that it is suprising, but indeed true.
Thanks.
Ibuku
Crystal Interactive
AlexA@crystal-interactive.com
www.crystal-interactive.com
October 2000 Issue
"...Worldwide sales revenue for gaming software reached $17 billion in 1999, according to the Interactive Digital Software Association (IDSA), a trade association for computer-game publishers."
"To put it into perspective, the worldwide revenue for data software was only $8 billion last year."
Not to mention that computer-gaming hardware is not included in this figure.
Yes, it is such a large number that it is suprising, but indeed true.
Thanks.
Ibuku
Crystal Interactive
AlexA@crystal-interactive.com
www.crystal-interactive.com
IIIIsh that is a big number ... in 1998 it was 5.5 billions in the US only... I am very happy that the industry is going that well!
)))
I think that is the good time when peoples are buying we have to put more things to sell!![](smile.gif)
Only hope that hasbro will not get his nose too far!
Thank you.
![](smile.gif)
I think that is the good time when peoples are buying we have to put more things to sell!
![](smile.gif)
Only hope that hasbro will not get his nose too far!
Thank you.
I don´t think there´s gonna be more products on the shelves.
I think products are getting more and more expensive making it difficult for independant gamedevelopers like us.
The growth of the industry is a bad thing in my opinion.
Just think of overhyped games like TombRaider..This is the future I´m afraid.
-- There IS something rotten in the state of Denmark --
When it comes to a buisness presentation, it doesn''t matter if the number is ture, it''s how many people think it''s true, right?
This was a pretty good response for the post, I''m glad I started it.
![](smile.gif)
quote: Original post by Ibuku
Upside Magazine
October 2000 Issue
"...Worldwide sales revenue for gaming software reached $17 billion in 1999, according to the Interactive Digital Software Association (IDSA), a trade association for computer-game publishers."
Thanks for posting your source. Wow, $17 billion! I guess my numbers were US only.
Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
email: grhodes@sed.ara.com
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement