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Postioning a window
How would I postion where the window would be drawn on the screen in sdl? Like saying it should be at cordinates (0,0) or (1.5,480) or whatever.
you know, I don't think you can. I've poked around the documentation, and I don't see a function for doing this. Check all the SDL_WM functions. Perhaps I missed something.
Quote: Original post by PnP Bios
you know, I don't think you can. I've poked around the documentation, and I don't see a function for doing this. Check all the SDL_WM functions. Perhaps I missed something.
I already did that. I just recently searched for a way to do that on google and the only way to do it is a win32 hack. So I can but it wont be portable. Oh well.
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