🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Painting Characters

Started by
0 comments, last by Hardguy 23 years, 7 months ago
I know that alot of you guys here make rpgs and for those game you draw for example lots npc:s that almost look the same. The npc:s usaually have a number of diffrent frames. My questions is if anyone knows a good way to draw alot of characters looking almost the same in a way that givs good results and is faster then drawing each sprite induvidually. I have thought about drawing some kind of basic sprite and then just "filling" it with diffrent colors for diffrent npc:s. Anyone else that got some good ideas? ------- Me Hardguy. and here is my game...
Advertisement
well, its easy enough to draw a central animation sequence and edit it but actully, adding the details to the animation for each character is a bitch. belive me. I tried somthing very similar to your idea and it was more of a hasstle than actully drawing each character individually. the simplist way i can see is modeling them in 3d and trying to add the detail later. it is still more of a hastle. there really is no way to take shortcuts on art so whatever you try is your best bet.

I am not text, I am not organized pixels, I am not killed by turning off your monitor, I am not isolated by turning off your computer. I just am.

Conshape Electronic Arts

This topic is closed to new replies.

Advertisement