🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Painting Characters
I know that alot of you guys here make rpgs and for those game you draw for example lots npc:s that almost look the same. The npc:s usaually have a number of diffrent frames.
My questions is if anyone knows a good way to draw alot of characters looking almost the same in a way that givs good results and is faster then drawing each sprite induvidually.
I have thought about drawing some kind of basic sprite and then just "filling" it with diffrent colors for diffrent npc:s.
Anyone else that got some good ideas?
-------
Me Hardguy.
and here is my game...
well, its easy enough to draw a central animation sequence and edit it but actully, adding the details to the animation for each character is a bitch. belive me. I tried somthing very similar to your idea and it was more of a hasstle than actully drawing each character individually. the simplist way i can see is modeling them in 3d and trying to add the detail later. it is still more of a hastle. there really is no way to take shortcuts on art so whatever you try is your best bet.
I am not text, I am not organized pixels, I am not killed by turning off your monitor, I am not isolated by turning off your computer. I just am.
![](http://www.geocities.com/the_fantasy_edge/meiathink.gif)
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement