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how do you make tiles for a 2d tile based game
im confused on how to make the tiles for a tile based engine. is it just 1 bmp shrunken down for 1 tile?
plz respond
I´m not quite sure what you mean with shrunken down; you can make every tile a seperate file, or alternatively put all the tiles for one area into one bigger file. Depends on the engine i guess
You have a bigger bitmap that holds a whole lot of smaller tiles. So you have have an 800x600 bitmap and have 40x40 tiles and have 300 tiles in the bitmap
Is there an API to pick out the tiles in a source bitmap, by any chance? Or a DLL, that''d work too...or just the code in VB, cause I''m too lazy to program C++ atm
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