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simple very simple question for the smarter people
![](http://www.gamedev.net/community/forums/ubb/wink.gif)
--TheGoop
-----.(0,0,0)-----.(5,0,0)-
i want to rotate it around (5,0,0)
then it would look like
\
\
\. (0,0,0)
\
\
.(5,0,0)
' -------.(0,0,0)---------.(5,0,0)
' point a point b
. \
. \
. \. a (?,?,0)
. \
. \
. \
. . point b still (5,0,0)
.
Or am I just completely wrong?
- Splat
------------------
Dance with me......
__________________
¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯\\
------------------/¯¯¯¯¯¯\
_________________| . (5,1,0) point W
. (0,0,0) point X\______/
i use d3dim btw..
if i rotate the object it rotaates around (0,0,0)..
but i want the object to rotate around (5,1,0).. how would i go about doing that?
do i translate point X? or rotate the whole object then translate itsomewhere? how?!
[This message has been edited by Myopic Rhino (edited November 08, 1999).]