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Tile Based Game Programming
I need help in Tile Based Game programming. I need to know where to begin. I know it involves arrays and that is it. I want it simple. Either for C++ or Pascal. Absolute beginner, remember that.
Why not start by looking in the Isometric/Tile-based area of our Reference section? There are over 20 tutorials there, and most of the people who wrote them frequent this forum, so if there are things you have a hard time with, you can post specific questions here.
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