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Defining audio frame

Started by July 12, 2009 02:13 PM
-1 comments, last by BassGrime 15 years, 2 months ago
Hi, I'm trying to process an audio stream I have, and perform various actions on them. However, I'm not sure exactly how I should be going about doing this. For example, I read a WAV file as an input and it's made up of these: 414 202 423 0 0 231 Let's say this represented one second. What would constitute a frame of 10ms (with overlapping)? I would like to take the Hamming window of the frame: http://en.wikipedia.org/wiki/Hamming_window#Hamming_window If I was to perform a Hamming Window on each "frame", would that mean that the first one would be n = 414, N = 1? (in the eq. in the above link)? I've started to understand the maths behind FFT and such, but I'm not sure how this is literally applied to the stream. Thanks

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