First I whant to apologise for that double thread I started.It may internet conection that gives me trouble. Sorry again.
Anon. Poster:
Thanks for the input. I had a similar struct but no radius.
And the number "6.283185" is, in fact 2*pi ? I think so , anyway may math formula is like that.
I''ll make the changes in my code to make rome for a radius.
But today I foud another problem .. "BltFast" wants integers or
long integers for the x, y parameters wich defines where to put my sprite. So? what I am going to do ? for now I converted the
parameteres to int " BltFast( (int) Player.dcurrX,
(int) Player.dcurrY, ...etc. )
Julio:
Thank you for your replay , and flipcode page is good stuff
much , very much to learn from that page....( I added to my favorites
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I am working very hard in this game but is dificult for me because is my second game in DX ( I made a very ugly tetris clone last week ).
So , I caunting on all of you to give me a help when needed
And sorry for my spelling, I am not so great at writeing in english ,( but I am working at that to
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