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Help with 3D Math skills
Hello all,
I''m just starting to get into game programming, though I''ve been doing C/C++ for a while now. I''m not worried about my C++ skills so much as I am my math skills. It''s been a long time since I''ve done any of the math that''s required for 3D engines and I''m wondering if anybody has any advice on good books, web sites, etc. for me to brush up, review, and re-learn the math skills that I''ll need to build a 3D engine?
Thanks!
Check the news items on the home page. You''ll have to scroll down a little. The title was "want 3d? Learn algebra" or something like that. There''s a couple of links to tutorials.
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