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Need Intro to Basic Skills of RTS Game Development
Hello everyone. I am making an RTS called Exellon. I need to know some basics to the RTS genre. Here they are:
1. Isometric Map Engines
2. Collision Detection
3. SimCity 3000 Style Map Design (e.g. Zoom, Rotate, Etc.)
4. Computer Opponents
Thank you!
would you care to explain your game idea to us...
we''ve got some ideas too.
great games arent made by individuals; great games are made by great teams.
and visit my forums (http://pub89.ezboard.com/brealgamezforums)
theropod
we''ve got some ideas too.
great games arent made by individuals; great games are made by great teams.
and visit my forums (http://pub89.ezboard.com/brealgamezforums)
theropod
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