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RGB Device problem
I tried forcing my device driver to use RGB emulation, and for some reason the program doesn''t draw anything to the screen. Instead, I get in the VC++ debug output window, a message saying the following:
Direct3D7: (WARN) :SpanInit: No fast path rasterizer chosen
Direct3D7: (INFO) :======================= RGB device selected
Direct3D7: (INFO) : using MMX in RGB device
Direct3D7: (INFO)
rofile:DrawPrimitive(Device7):TRIANGLESTRIP:D3DTLVERTEX
Direct3D7: (ERROR) :Could not Flush commands in EndScene!
Any ideas as to what I might be doing wrong? The last line there seems to repeat infinitely. Why can''t it flush the commands? I couldn''t find any documentation on this error in the SDK help file anywhere, or the error about SpanInit.
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