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Easy 3D modeling program to get me started

Started by June 29, 2012 07:52 PM
3 comments, last by 3D 12 years, 2 months ago
I am looking for an easy program that enables me to do models for my 3D game. I am willing to pay up to 500€ for the software but would of course prefer not to.

Priorities:
- Has to be easy to learn and use. Thats the most important!
- Under 500€ preferably
- Able to add animations is a big pluss.
- Any additional whistles that do not overly complicate it.


I have tested Blender and it looks very sweet, but it has so many buttons and would take a while to learn, so I would like something simpler(if that does not sound reasonable, then please tell).
[size=2]Ruby on Rails, ASP.NET MVC, jQuery and everything else web.. now also trying my hand on games.
Found these pages:
http://www.hongkiat....hould-not-miss/
http://tideart.com/?id=4e26f595

Will start to test them out.
[size=2]Ruby on Rails, ASP.NET MVC, jQuery and everything else web.. now also trying my hand on games.
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Google's Sketchup would be the easiest to learn and it's free, but it is rather limited which can be frustrating, especially to someone already used to other packages.
I think you are going to find that modeling has a fairly steep learning curve, especially if you want to start getting into animation.

I've also heard good things about Sculptris, which would be good for certain things. http://www.pixologic.com/sculptris/
Ive been learning Blender for the time now. I found an excellent YouTube tutorial page that has really gave me a good understanding of the basics. Here is the link to the tutorials if someone is interested: http://www.youtube.com/user/cgboorman (don't forget to start at tutorial 1)
[size=2]Ruby on Rails, ASP.NET MVC, jQuery and everything else web.. now also trying my hand on games.
For a free modeler I like Wings 3D. Although Wings has gotten better It still has limited export so I usually export (.obj or .3ds) and import into Blender or Truespace (both free with good export capabilities).

But wings is a joy and seems to fit my modeling style.

-3D

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