This presents several challenges to designing the setting and plot of my (admittedly theoretical) game. I'd have to figure out how an interstellar society with time travel would work.
Heavy regulations.
It realy depends on how easy time travel would be, but i 'd expect that ID-chips would have an internal clock that can be checked just to make sure that people/authorities know it when dealing with someone from the future.(and all kinds of creative ways to get hack the system)
Maybe special forcefields that prevent someone from another time to enter the time-place of that forcefield.
Getting help from the future would be an option as well, when you need help you just decide to ask/find help in the future and sending it back.