Time Compression in a 4X Game

Started by
20 comments, last by Orymus3 8 years, 10 months ago

There's a discussion with Soren Johnson in episode 14 of the Game Design Round Table podcast. They discuss time handling in Civ 4 a bit from around 20 mins in, may be interesting for readers of this thread.

http://thegamedesignroundtable.com/category/episodes/page/13/

Visit http://www.mugsgames.com

Stroids, a retro style mini-game for Windows PC. http://barryskellern.itch.io/stroids

Mugs Games on Twitter: [twitter]MugsGames[/twitter] and Facebook: www.facebook.com/mugsgames

Me on Twitter [twitter]BarrySkellern[/twitter]

Advertisement


There's a discussion with Soren Johnson in episode 14 of the Game Design Round Table podcast. They discuss time handling in Civ 4 a bit from around 20 mins in, may be interesting for readers of this thread.

Also very interesting take on multiplayer in 4X at around 51:00.

Thanks for bringing it up!

This topic is closed to new replies.

Advertisement