Just a disclaimer for the touchy: I'm not trying to "pitch" myself here but just illustrate where I am career-wise.
I actually worked for a start-up for a year before I, its last employee, was laid off. I worked on a number of products and features and touched on probably just about every aspect of Unity at least a little.
My work went into a product that's on Oculus Share as one of two developers on it. I was one of three developers on another product that more recently became available on Steam (sells for $2.99). I did a LOT more work on projects that never got finished, including a short demo.
That was my first job after finishing my MS degree in computer science.
I am getting calls left and right from recruiters about Unity and UnityVR. But it's always, always, ALWAYS 3-5 years' experience and there's no mercy on that demand so far.
Where's a good and sensible place to go looking for two more years of experience with Unity? I can't work for free but I can tolerate a lower wage and I'd like to continue with it.
Thanks!
PS. Oh, and I don't know exactly how this might benefit me but it might help for a start-up - I'm also a pro composer. Several of my compositions are featured in the product that;s up on Steam. Start-ups tend to mean multiple hats (it sure did for me).