Hello everyone! I have an idea for a game (more details on that below), and I have the ability to do most of the work myself. However, I lack the skills to create art, music, or shaders for the game. If at all possible, I'd like to find someone to do those three things, so I can focus on the code and not get in over my head as I've done in the past.
Game Information
The core concept is that a normal girl in a kingdom of candy wants to be a princess...so she's going to murder the king, and anyone who gets in her way. Then she will make her father the king, and be a princess. Yeah, it's weird, I know.
The game will be called A Quest for Candy Princesshood (however, the name may change) and it will be a 2D side-scrolling souls-like. Currently, the game will be rather short for a game in this genre, ideally taking 1-3 hours to complete, based on player skill level, on first playthrough. However, the success of this post will somewhat determine the scope of the game.
The general feel of the game should be happy and cheerful, with dark undertones in the lore.
People and the Project Team
The minimum possible team:
- 1 Programmer (me)
- 1 Artist
- 1 Graphics Designer / Graphics Programmer (i.e. GLSL Shaders)
I could live with these volunteers, through the scope of the game would not be affected in this case.
The team I want:
- 2 Programmers (1 is me)
- 1-2 Artists
- 1 Graphics Designer / Graphics Programmer (i.e. GLSL Shaders)
- 1 Musical Artist / SFX Designer (royalty free content would be fine, though)
- 2+ QA / Play Testers
If we can gather these people, and maybe more, the scope of the game would go beyond a "for fun" project.
Anything not listed as a role above, I can handle myself, however feel free to volunteer your skills regardless..
Keep in mind that this is just a guideline. The more people, the better, for the most part.
Development Environment
The game will be developed in the 2D game engine GameMaker: Studio. This software is free.
All devs will be expected to use the provide source control repository for submitting their work. This excludes asset submissions.
All devs will be asked to join a Discord server for development communication, and general discussion. I'd like the team to, somewhat, get to know eachother.
Planned Content
Here is a helpful, billeted list of the features of the game:
- 2D side-scrolling souls-like (most implications apply)
- Preferably, a single map or seamless loading transitions
- 4 Required bosses, 1 optional boss (may change based on the team acquired)
- 7 unique enemies (may change based on the team acquired)
- Some character customization (armor-less character colors)
- Equipped armor, and weapons should appear on the player's character
- 5 areas for the player to explore (may change based on the team acquired)
- A way to improve your equipment
Addition features that I do not foresee being implemented, but would be nice. NOTE these will only be worked on if the dev team wants to, and should not be viewed as required features for the game's release:
- Co-op / PvP
- A New Game+ feature
- Multiple endings
- A way to customize all equipment
Volunteer Information
Accept Status: OPEN
Submission Deadline: March 30th, 2017
Here is a volunteer submission template. You don't have to use this. You may simply use it as a guideline. Provide as much or as little information as you desire.
Preferred Name:
Acceptable Roles:
Best Role:
I will PM you if you have been accepted. it's likely that you will be, unless people go nuts over this game concept.
Conclusion
If you have any questions, feel free to ask. I tend to forget very basic information when it comes to posts like this, so please point out anything I may have forgotten to include.
Thanks for reading the post, and I look foreword to your feedback.