🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

GameSoundCon Submissions Open

Started by
-1 comments, last by bschmidt1962 7 years, 1 month ago

Submission are open for GameSoundCon 2017

We are accepting talk submissions for any of our 4 session tracks:

  • Audio for Virtual Reality: This year, we are having a "Conference within a Conference" with a full 2 days dedicated to audio for Virtual Reality, Mixed Reality and Augmented Reality
  • Game Audio Professional: These are "GDC-style" talks, aimed at seasoned game composers and sound designers
  • Game Audio Essentials: These talks are targeted at those new to games, or with more limited direct experience in sound and music for games
  • Research Track: This is for high-end research (Academic, Industry or other) in interactive audio systems, synthesis technologies, automated music composition, environmental modelling, or any other "cool audio tech" that might, someday in the future, be applicable to games.

Speakers receive a complimentary pass to GameSoundCon!

For submission instructions and details, please visit www.GameSoundCon.com/submissions

ebb935_899c6d9e7d7526fc9dff996af2ee9947.

Brian Schmidt

Executive Director, GameSoundCon:

GameSoundCon 2016:September 27-28, Los Angeles, CA

Founder, Brian Schmidt Studios, LLC

Music Composition & Sound Design

Audio Technology Consultant

This topic is closed to new replies.

Advertisement