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ray casting game

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4 comments, last by Tigerman 24 years, 5 months ago
I am a newbie, help me creating a 3d raycasting wolfenstein-like game. Gimme formulas!!
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This formula is probably pretty accurate:
ChanceOfCompletingGame = Experience/(GameTypeDifficulty^2)



I would suggest you start with a somewhat simpler game if you are a newbie. There are some good articles on this topic on this website.

Notwen
Notwenwww.xbox.com
quote: Original post by Notwen

This formula is probably pretty accurate:
ChanceOfCompletingGame = Experience/(GameTypeDifficulty^2)



I would suggest you start with a somewhat simpler game if you are a newbie. There are some good articles on this topic on this website.

Notwen


Yeah!
I already made a tic tac toe game!
and its good!
Well i am not planinig to do a game, now, just 3d engine, then the game
Download id Software''s Wolfenstien source code and take a look at it. You should be able to find all the formulas you need in there.

I think the code''s available in the code vault, or via id Software''s FTP site.

Mason McCuskey
Spin Studios - home of Quaternion, 2000 GDC Indie Games Fest Finalist!
www.spin-studios.com
Founder, Cuttlefish Industries
The Cuttlefish Engine lets anyone develop great games for iPad, iPhone, Android, WP7, the web, and more!
Tigerman: don''t make fun! Battleship was the first game project I actually completed (in Pascal, nonetheless). Even had advanced computer AI. =)
Tigerman: don''t make fun! Battleship was the first game project I actually completed (in Pascal, nonetheless). Even had advanced computer AI. =)

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