NikiTo said:
Usually watching gameplay is making me dizzy, but not this time
Good to know! I don't feel dizzy watching the video and people who played the game with me never do. But many people who only watch the video do feel dizziness. Looks like you have quite a strong vestibular apparatus.
NikiTo said:
You could get a little bit closer to the main character in order him to become bigger, and tilt the angle of the camera a bit in order to give more view to the front of the player
I've been iterating on the camera position for at least 3 years. The character used to be in the center of the screen, the front view used to be huge. But I changed all this because I want to focus players on watching the area where the bullets fly.
It was very limiting to see only 15 meters to the left and 15 meters to the right - that is why I scaled the camera back and moved the character to the edge of the screen. Also it was very frustrating to see an enemy above you, rotate the “turret” to kill them, only to realize that they escaped from view due to perspective projection - that is why I set the FOV to 15.