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Godot - Tron Light Cycles - Detect Line2d?

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2 comments, last by Ajay47 4 years, 2 months ago

What's a good way to detect KinemeaticBody2d collisions with Line2D? Raycasting? Examples? Anyone, anyone… Bueller?

The Light Cycles are not quefree()!

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Sorry, I hope this isn't a painfully noobish question, but I'm stuck… :P

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it must be more painful than corona. I didn't even get a no.

Hmm, maybe I should ask questions like, where do I got to ask questions?

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