πŸŽ‰ Celebrating 25 Years of GameDev.net! πŸŽ‰

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Why is Visual Studio so hateful when warning about defaultlib conflicts?

Started by
2 comments, last by fleabay 4Β years, 1Β month ago

The most notorius being

LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library

So somehow a .lib file got into my project that I downloaded or incorrectly built. Not sure when or how it happened but I just noticed it after a full rebuild.

Why in the world can't Visual Studio just tell me what .lib file is the problem? Why do I have to crawl through library files with a command line utility to see which one is the problem? WHY???

πŸ™‚πŸ™‚πŸ™‚πŸ™‚πŸ™‚<←The tone posse, ready for action.

Advertisement

Maybe it's challenging you to write a program to find the culprit?

Alberth said:
Maybe it's challenging you to write a program to find the culprit?

πŸ™‚πŸ™‚πŸ™‚πŸ™‚πŸ™‚<←The tone posse, ready for action.

This topic is closed to new replies.

Advertisement