I made a new thread publicly apologizing. I was wrong.
I'm trying to convey how seriously I take myself, this industry and my work.
And I'm not trying to threaten anyone, but I know this about myself, that if someone screws me over, I have in the past, and do now go to the ends of the earth to exact my form of justice and revenge. I once contacted LinkedIn after a former contributor lied to me, ghosted me and lied on his LinkedIn about how long he was with my company, all the while pretending he had dropped off the grid to take care of his disabled mother, who he couldn't even name how she got her money, if it was state or federal disability. He ghosted my team for months, and ignored email after email. and had the gall to respond to a GDC 2019 email, asking if “he could come”. He tried to dictate terms to me, after doing sub par work , IDK where he is now, but if I ever find out where he is now, I have no qualms about going there and telling the documented truth about his conduct. And make sure that he never gets in the games industry or associated industries.
He showed me exactly what kind of person he was when the pressure and expectations were relatively low, so how can he or anyone be expected to perform at a higher level? with higher responsibility? with money and lives on the line?
I'm not joking, making games effects lives, and has the potential to get to their psychology, to lead to addiction to lead to social connection, to be a gateway to all of humanity, if you a dev never thought of it that way, and just thought your making a fun little thing to pass the time, then your wrong, and I'd encourage every dev reading this to learn psychology and sociology.
If your not ready for that responsibility, if you don't want that control; and power, then know who you are, know what level of success you'd be happy with. And once your done with your game, move on and live life.
I have no tolerance for people who act in unethical ways, and the industry can't afford to have bad people in it, period. I know and understand many secrets now, and the price is too high, the cost is too great if the industry lets bad people in. One bad apple can and does spoil the entire pot. I've seen it, I've experienced it 1st hand. One horrible girl got in my gaming guild, and single handedly brought down one of my proudest and happiest orgs I've built in my life. I forgave her years later, but if she hadn't did what she did, that guild would still be running to this day.
I don't have the time or patience to deal with people who are not good not serious, and not dedicated. I refuse to keep in contact with people who don't meet my high standards. I've always been this way. I'm trying to adjust myself a little. But if I put myself on the line for you, for anyone, you better deliver. If you don't it makes me look bad. And makes me not want to help people. That is why I am so picky with who I help and how I help.
I hope yall understand, research says it's an INFJ thing.
I made the offer to the OP because I want to help all parties, I want a better industry and if the OP genuinely has the courage of his convictions if he is certain his plan and he can do what he says he can, and it's not just a pipe dream, He will rise to the occasion
But if he has doubt in himself his plan his capabilities, and is fated to just run a fan kick starter game, we will find out very soon.
I have been told by executives in the industry that they've been waiting for someone with my skills for a very long time, and they want my genuine help in weeding the wheat from the chaff . So I am doing this, on my own time, for “Free” helping them, helping others, helping everyone. So never again will talent go un noticed, and people who are indeed ready for the big leagues can be rewarded, so we can have a systematic sorting of the games industry.
If this makes you or anyone uncomfortable I'm sorry, you've all had a life time to figure it out, and be who you are, It's now time for judgment and sorting each according to their kind.