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SHS-engine
Non orthogonal walls.
Floor and ceiling texture mapping.
Looking up and down.
SHS can render any geometry that consists of vertical walls and horizontal floors - not only rooms above rooms.
2D sprites.
No lighting, shading or depthcueing yet.
SVGA support.
VC++ / ASM source.
SigwarthSoft
sigwarthsoft@hotmail.com
icq#: 62538030
Maastricht, Netherlands
Stefan Sigwarth
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