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Town Of Thieves

Turn based fantasy crime management game

by nicster

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Town Of Thieves is a turn based crime management game. Organise your gangs, scout area and properties for intel. Burgle, pickpocket, extort and threaten properties to earn cash, reputation and alter loyalties to take control of the town. The game is at a playable prototype stage, but lots of things to do... 

What next?

I'm constantly working on the game, but the game is currently a solo development. That means progress is slow but steady.  Current plans are:-

  • Complete a sandbox mode, with basic different starting/ending  conditions.
  • Currently a limit on number of gangs and characters, need to re-organise the GUI to deal with this. Will probably be other GUI improvements as the game develops.
  • More focus on your individual gang members, more stats and behaviours. With improvement in feedback information, giving more depth and understanding to your actions and gangs.
  • Graphic improvements, this current prototype is using low res building graphics. I have higher resolution versions i need to switch to. Road tiles are my own (awful) efforts, and need replacement. Would also like to add animations, of town inhabitants and gang placements (rather than current marker).
  • SFX, would like to give it the noise of a city, gang members.
  • More buildings and actions, giving more complexity to the game.
  • Hopefully will receive feedback from the community, to improve balancing, ideas and comments..

Status.

This initial prototype demo gives you 30 days to see how much you can achieve in terms of earning cash and reputation. It can be downloaded from Itch.io, here:- Town Of Thieves. Hopefully this will develop into a fully functioning game, the demo/prototype is obviously free while it's in development.  Have fun, and I look forward to any comments. 

 

 

Last updated August 20, 2019
Status
In Development
Platforms
Engine
Other
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