Lyfe is set out to be a spiritual successor to the now relatively old game Spore by Maxis.
This is a project born from love for the idea of a game about evolution.
So far our team consists of only three people but we plan on expanding this.
Technicals:
A rough DesignDocument.pdf is already in the works and done to a point where we can start to work on at least the first two stages.
We plan on realizing this project in an already existing game engine since we are a small team of people working on this in their spare time and don't have the capacity to write our own. Currently this would be Unreal Engine 4.