🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest antialiasing Activity
Hello everyone, I'm trying to enable full-scene antialiasing in my d3d9 game.
I'm basically just following Microsoft instructions to the T. However the device is always failing.
Here's how I'm doing it in accordance with Microsoft instructions:
// Check if device supports multisampling
if (SUCCEEDED(ms…
Advertisement
Advertisement