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Latest bezier Activity
![How is the Bezier curve used for a spring oscillation?](https://uploads.gamedev.net/forums/monthly_2023_12/e3fd4186e6b449ddad69834bcd5c8d55.curve0.png)
Just found some code example here: https://blog.maximeheckel.com/posts/the-physics-behind-spring-animations/
They confuse ‘framerate’ with timestep or deltatime, but nice otherwise.
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