🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest dynamics Activity
I found rotations by modifying the addimpulsivetorque function. instead of modifying omega I modfied L(angular momentum). I used addimpulsivetorque function instead of addtorque
Advertisement
Advertisement