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Latest Menu Activity
![Trying to figure out main menu](https://uploads.gamedev.net/blogs/monthly_2023_02/large.9dd1abf3aca44211b8a8f9ff224cc35f.vertical-capsule.png)
The colors and animation for my main menu is a never-ending struggle. The animation is definitely improved from before, but the color palette is inconsistent with steam. Trying to get it to look right.
OLDEST VERSION:
OLDER VERSION:
CURRENT VERSION:
![DevBlog 19 - Campaign Screen, Level Loading, and 3D UI](https://uploads.gamedev.net/blogs/monthly_2022_03/large.6a6821b4b7d8493c81511a75740634ca.sa_vid19_tbn1.jpg)
A from-scratch C++ dynamic 3D animating UI system using spatial hash grid!
I've defined my game's main menu using this system.
Buttons are constructed from shared "lasers".
That is, when we go a screen, the buttons request lasers to make up their shape.
These lasers are requested from a pool, an…
![How to make your own UI sounds.](https://uploads.gamedev.net/tutorials/monthly_2021_04/large.9ad359a0076342e09cef290dc134713d.Untitled-design-2.png)
![Need feedback and opinion about my menu design .](https://uploads.gamedev.net/forums/monthly_2020_01/b1351244e5a640ee944cc69cfd37002b.PlanMenu.png)
fathizack said:
Do you understand this menu at first glance ?
Looks quite reasonable to me. Just make it, test it, make changes if so indicated by the testing.