🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest writing Activity
Matriculate? I hope so.
As for the draconian laws at this or that draconian university, you can see why they are generally failures – they see everything as black or white, not gray, like it really is.
You're more than welcome at these forums, just don't act like a total moron.
As a sport example, often the most valuable players are not the one scoring the point, but the ones who consistently do the seemingly small tasks, they constantly pass the ball, they consistently block the opponent.
So it is in game development. While being a once-in-a-generation transformer might h…
Hello everyone!
I’m primarily a creative writer and musician first and foremost, but I also have some limited experience and knowledge in programming and 2D/3D art.
Here is my portfolio link for my published music works: https://www.lucaskneipp.com
I’ve always wanted to participate in creating a publi…
@trufiadok I’d love to get in touch And see what I can do! Feel free to add me on discord! IrisIsntHere#6510
Creating an engaging and intriguing story for a survival horror game that pays homage to classics like Resident Evil and Silent Hill while avoiding being epigonic can be a grueling but satisfying task. Then are some tips to help you achieve this Keep the story realistic Although survival horror gam…
yes, both.
It all depends on what the game is , and who is running the show.
School assignment (per other thread). Locked.
Making a game starts with doing a market research of your target audience, the hardware of the target audience, listing all the social media/forums of the target audience for future marketing purposes, researching what type of game they want, coming up with a plan about what game you will write for…
@Tom Sloper Sorry for posting to the wrong spot. I thought it was the right one, it's where my friend suggested I post to. I'm not expecting ppl to just sing praises. If I get feedback or constructive criticism that isn't just trying to shoot me down and make it DOA, I'll be perfectly happy to acce…
Hi all,
Looking to collaborate with game devs on their projects. I am interested in any writing tasks so long as they are credited, be those larger lead narrative roles or fleshing out dialogue, etc. Ideally, the game would be story-focused, however, I will consider it on a case by case basis. As th…
My feeling is that the answer may depend on what sort of game you're making, and specifically on how those elements fit into it.
So for example:
If you're making a story-light action-game, or your core experience relies on as-yet untested mechanics, then it might be wise to focus on developing and te…
I dislike predictability, leaving those reading engaged. I like adding bad, and self destructive personal choices by the character to change the story arch, resulting in conflict. Hero number 1, that makes all correct decisions, with no faults… It's mind numbingly boring. …
I think the Writing forum is a good place for this question, so I moved the question to that forum. I don't know if this will be interesting to you, but I wrote an article about writing for games. I'm not sure if you're interested in “the process” of writing game dialogue, or “the format.” Wh…
Hello and welcome to this weeks Dev Diary, the short version!
Last week went by along the following topics regarding the RTS game though I'm not completely sure if it ends up becoming an RPG game with RTS and City-Builder elements, rather than a RTS game with City-Builder and RPG elements, like was …
markingace said:
But i never seen any topics regarding about Humor Limitation. My game has some dark humor and sarcastic jokes about politics. The main concern why i ask about this, i dont want any problem with goverment, any law enforcement or anything that could lead me to serious charges.
What you…
@Tom Sloper That is exactly what I am about to start doing. Yes.
I thought about single dialog window before each race. So, the player supposed to tap it few times until the end of the text. Cut scene would be amazing solution but I don't have any experience with this and I don't have enough time resources. So, you know, I just need to create a good st…
Tom Sloper said:
Launcher and Canvas, please take your conversation to the Lounge. You are not helping Albedo with his question.
Tom Sloper isnt helping either… just saying.
It is said . . . that a time will come when the heavens will no longer bear the weight of our souls–as we have forsaken them. What was built beforehand will mean nothing, as all that there was to know will be forever-lost. The lineage of those who came before us will be broke…
PROLOGUE
Whenever I close my eyes . . . I can still hear my father's voice, as if he were standing right next to me . . . If only I could reach out once more, and tell them that I am grateful for all the things they have taught me . . . As I will forever carry their words, as long as I live.
"A man…