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This blog is all the dev updates and info about RoKabium's new game "Something Ate My Alien" for PC, Mac and Linux.
We will be posting progress on the development along with other useful bits of info that could be of help to over Devs.
You can find us on lots of different platforms:
Steam: https://store.steampowered.com/app/1047870/
Website: http://www.somethingatemyalien.com/
FaceBook: https://www.facebook.com/RokabiumGames
Twitter: https://twitter.com/RokabiumGames
It’s been about 8 weeks since we released “Something Ate My Alien” and we have had a positive reception to our game. People playing it have a fun experience and for those who like mining and finding lots of loot, this game has been a dream which is nice to hear.
We have also listened to all feedback…
We are extremely excited to announce that our 2D puzzle and digging adventure game “Something Ate My Alien” is finally in a complete state and will be released 18th June 2020 on Steam, GMG and other store fronts!
If you have not yet added SAMA to your wishlist on Steam, now is the time to do it so y…
Looking for something fun to play to take your mind of things? We're very excited to give you a free demo of our 2D digging and puzzle platformer game "Something Ate My Alien" to try out right now!
Whether you are on Windows, Linux or Mac we got you covered, so if you like a chill game with som…
Well the good news is we’re very near the end of our development. We’ve implemented everything we wanted to, and the game is quite stable. There has been lots of help from our testers and we believe we have a good and solid game.
But the bad news is, we are going to have to delay a bit more.…
It’s official, we are nearing the end of development of our game “Something Ate My Alien” and we will be releasing it on the Steam platform in April 2020!
SAMA available April 2020Reaching this milestone and being able to set a date for release is extremely exciting and a bit scary for…
We've been busy the last month implementing changes suggested from our Alpha testers.
InventoryChanges have mostly been around inventory and the pirate list. We realized that the way the pirate ransom list worked was a bit hard to follow and generally was looked at as…
It’s been a busy time with our Alpha testers these last few weeks. Lots of feedback and ideas coming in. We’ve just come out with a new update for the Alpha version. This version is including lots of bug fixes and changes from the testers.
One of the larger items in the rec…
We’ve had a busy few months, but we are now officially on Steam!
Obviously an important place for us to market our game is Steam. Although we are still developing away, it is important for us to get a presence on Steam and start building up a community. A major part of that is gett…
We've been working hard on our new Dev Trailer that we released as we also went live with our Steam Page!
Took us quite a bit of effort to get it all done, but I think the result is great!
What do you think?
Something-Ate-My…
As the solo and lead artist for the indie studio RoKabium Games and working on the first game of the studio called “Something Ate My Alien”, the amount of different images I’ve created and modified for this game goes well into the many thousands. As I’m writing this bl…
We've finally finished a new game mechanic, 'Mag Blocks'.
These blocks are magnetized and attract (Blue) or repel (Orange) the Phys-Blocks in the puzzle sections. They can either hinder or assist you, and can make some of the puzzles harder to complete.
Initially blocks can only be pushe…
We’ve entered into the IndieDB 2017 Competition with SAMA!
Please click the link below and go over to IndieDB and vote for our game, it would mean so much to us.
http://www.indiedb.com/games/something-ate-my-alien
Thanks for all your support.
Rob & Kat.
A 2D digging, adventure puzzle game with some retro feel reminding us of the amazing first digger games such as BoulderDash that we knew when we were younger. That is the type of game me and my partner wanted to create as our very first joint project for our studio “RoKabium Games”. Both being a…
The last week we’ve been implementing a new enemy in “Something Ate My Alien” called “Terrator”.
He’s much larger than the other enemies, and he’s a worm like creature that we wanted to randomly appear, work its way across the screen and ‘Eat’ our alien if he gets in the way.
Kat created…
As the AI of the mining ship Antalasia you are stuck in the Bitiax solar system while a pirate ship has taken control of your ship. To find all the items they demand you have to send down your diligent aliens to search the planets in this system for these items. Lets have a closer look at what t…
You are the AI of a very skilled mining ship called Antalasia currently cruising the remote solar system Bitiax looking for mining opportunities. Trading is the cornerstone of the galaxy and some rare items can fetch large sums on the open market.
On board you have a cargo hold full of slugl…
Thought I would post some info about the dev side of our game.
Its written in Unity3D and C#.
This is our first real project with Unity and C#, although I’ve been playing with Unity for 3 or so years on and off, but this is the first time I’ve really gone for it, so I had lots of learn, …