ReactOS 0.2.4 was released a few days ago. Download it here, or have a peek at the changelog here.
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
I was recently bitten by a bug in the .NET framework. Apparently, calling ChannelServices.UnregisterChannel(foo) doesn't actually unregister the channel properly and close the socket. Subsequent attempts to call RegisterChannel() for a socket on the same port fail with an "Only one usage of each socket address is normally permitted" exception. I worked around it by leaving the channel open for the entire lifetime of the application.
ReactOS 0.2.4 was released a few days ago. Download it here, or have a peek at the changelog here.
ReactOS 0.2.4 was released a few days ago. Download it here, or have a peek at the changelog here.
Previous Entry
Wow, I'm GDNet+ now!
Next Entry
CodeSmart 2003
Advertisement
Latest Entries
Holy crap, this blog still exists?!?
1063 views
An example of .NET attribute usage
1141 views
Most embarassing bug ever?
1043 views
How NOT to make your app extensible
1127 views
VS.NET 2003 is slow
1079 views
CodeSmart 2003
1190 views
Ouch!
1136 views
Wow, I'm GDNet+ now!
1081 views
Advertisement