43 minutes ago, Hakan Ergin said:
Lots of great input. Thanks really.
Then, let's say i decided to become a 3d artist and i want to have it as career, considering i did some modeling and abit of animation in the past, what would be a smarter education option?
Nothing beats practice, you don't need any fancy certificate for it, only thing that will prove to others that you can do this stuff is a solid portfolio with your 3d stuff in it.
Of course if you have the money you can pay for those, there is the Gnomon School 4 year degree program in Digital Production and there are a lot more less expensive I guess, but I know many succesfull professional 3d artist that just went the self thought route and practiced home (which I bet is actually the majority out of all the 3dArtists), it's free of charge and all you need is the software and to be active in a community like polycount.com joining the weekly/monthly 3d challenges, getting feedback by the pros and improving along with the other 3d Artists over there
For italians there is also Treddi.com community, all italians over there
A word of advice though, keep in mind that if you compete for a job with a 28 years old, he probably has 10years of this job experience advantadge compared to you.
Thi is not to discourage you, just to say that you kind of need to work really hard (maybe for 2-4 years) to get to a level where you can compete. When you start winning those contest or placing in the first 3, you know you're there