Retro FPS Avatars is an system to create and control 8-direction sprites in First Person Shooter style games.
It is my own implementation of systems that has been used in oldschool FPS games.
I have been asked questions about the solution of the sprite system that I used in my Wolfenstein3D clone game:
I decided to prepare such a system for the Unity store. Soon I will try to write more about this system but for now here is a promotional video.