When Unreal Engine 5 came out, I got stunned like everybody else, just now I have decided to learn this game engine, and the best way to learn game engine is creating simple game on it. This is just a learning project but I will take the development seriously in my spare time and hopefully will be finished someday.
In this week 1, I spend more time on learning UE5 from scratch, but I have some bit of experience with Unity a while back and this help me little bit. What I do so far is:
- Creating the base game system, focussing on building the game actors and the component systems for that.
- Creating 4 main game Actors, Hero, HeroBullet, Enemy, and EnemyBullet. these base actors will use to create more variations in the future.
- Make the collision detection and response for the hero to keep on-screen whatever the screen resolution is.
- Make the base enemy movement along splines.
And here some screenshots:
Thank you for reading.